USS Nightingale

History
The USS Argama simple scouting vessel. Equipped with an advanced warp drive for quick and efficient travel. It was tasked with taking readings from the Helaspont nebula. On its return trip, the vessel slowed to impulse to investigate strange sensor readings.

Upon dropping out of warp, the ship immediately experienced an extreme impact, the bridge was lost instantly. Red alert sirens were blaring, and crew were scrambling to stations. Crew members were being rushed into sickbay. Dr. McHenry was hearing chatter about what had happened through his patients who were in and out of consciousness. But none of it made any sense. Orions? Cloaking devices? He continued scrambling around with his hyposprays, desperately understaffed for the horrid conditions he was being thrown. Hails to Starfleet were unanswered, and communications were lost.

Down in engineering, feeling they were adrift and unable to contact any command staff, Lt Commander Bav Skeek diverted emergency controls to engineering and began to pull the ship back. Through the sparks and debris field, he saw the distinct shape of an Orion vessel phasing in and out of a cloaking field, ready to implode. In full emergency response mode, he shifted to full impulse while gliding his hands across the LCARS, deploying forcefields as needed. He limped what was left of his crew, and a skeleton of his former ship back to Starbase 621 and watched the Orion vessel explode in the distance.

Upon returning to Starbase 621, the leadership claimed no hails were received. Furthermore, the claims from Lt Commander Skeek, though corroborated by the doctor’s account, were deemed impossible. Their concerns were dismissed as hysteria due to the horrific nature of the ship’s damage. No weapons fire could be detected on the hull, nor trace metals from a so-called “Orion impact”. The Orion’s do not possess cloaking technology, and the computer system had been completely fried in the wreckage. No scans or monitoring views were available to be reviewed. The incident was deemed a run in with a gravimetric anomaly, corroborated by the abnormal sensor readings that caused the ship to drop out of warp. Starfleet Command ordered the surviving crew on a six-month shore leave, prescribing mandatory PTSD screening and counseling for Dr. McHenry and Chief Engineer Skeek. During this time, the ship has been rebuilt. A new bridge was installed, and an advanced medical suite – Including several EMH’s at the request of McHenry. He claimed he will never be understaffed again.

With the new upgrades, Starfleet warned that the USS Nightingale would be the number one call when a medical relief effort was needed. Noting that perhaps she could be used for quick medical evacuations due to her advanced warp drive.

Bridge Crew
Captain- Ltn. William Aldrin IV

XO- Ltn. Commander Reshis Prell

Chief of Security- Ltn. Commander Zodd

Chief Science Officer- Ltn. T'vel

Communication and Helm- Ltn. Lora Tal-Shent

Tactical- Ensign Gary Gary McGee

Med Bay
Chief of Medicine- Ltn Commander, Dr. Arthur McHenry

Nurse- Nelle Egeaza

Lead EMH

Engineering
Chief Engineer- Ltn. Commander Sprug Bav Skeek

Ensign Antonio "Little Tony" Antonio

Ensign Lucas "Slow Lucas" Perkins

Ensign Okooni

Teleporter Pad
Ensign Excelsior Jones

Ensign Flavious Thompson

Improved Warp Drive
The ship’s warp drive is more efficient, capitalizing on improved field dynamics, better control of antimatter flow rates, or some other advancement that allows the ship to expend less energy when travelling at warp. Whenever the ship spends power to go to warp, roll 1 for each Power spent; for each Effect rolled, that point of Power is not spent.

Emergency Medical Hologram
The ship’s sickbay is equipped with holoemitters and a state of the art holo doctor, able to assist medical personnel during emergencies. The ship has one additional Supporting Character, an Emergency Medical Hologram, using the Attributes, Disciplines, and so forth as shown in the sidebar, which does not cost any Crew Support to introduce, and which does not automatically improve when introduced. This character cannot go into any location not equipped with holoemitters.

Rugged Design
The ship is designed with the frontier in mind, with a durable construction and easy access to critical systems that allow repairs to be made easily. Reduce the Difficulty of all Tasks to repair the ship by 1, to a minimum of 1.

Improved Sensor Suite
The vessel’s sensors are amongst the most sophisticated and advanced available in the fleet. Unless the ship’s Sensors have suffered one or more Breaches, whenever a character performs a Task assisted by the ship’s Sensors, they may reduce the Difficulty of the Task by one, to a minimum of 0.

Dolrean Comms
The ship’s communications systems have been specially designed to intercept and disrupt enemy communications in battle. Whenever a character on the ship succeeds at the Intercept or Signals Jamming Tasks, they may spend 2 Momentum to select one additional ship to target.

Boosted Impulse Drive
The ship’s Impulse drives are more powerful than on most ships, allowing the ship to accelerate much more quickly. When the flight controller succeeds at the Impulse, Attack Pattern, Evasive Action, or Ramming Speed Tasks, they may spend 2 Momentum to increase the Difficulty of attacks against the ship by 1 until the start of the flight controller’s next Turn, due to the ship’s rapid acceleration.

Integrated Alien Technology
When utilizing comms or impulse there is a potential for failure. A power failure may occur in a random system. If a power failure occurs, it may be rectified by a minor action to repair (IN ENGINEERING ONLY) or a successful reroute power task can be completed from any station (at +1 difficulty). Lose 1 power for every round that goes by without repairing.

Duty Shift
Duty shift from before Zodd removed himself as XO and Prell moved up. Other changes nominal.